![]() Solution 2: Restart Visual Studio InstallerĮxecute Visual Studio Installer, confirm there is Unity 3D C#, it is the default setting. Solutions Solution 1: Change Unity SettingsĮdit > Preferences… > External Tools > External Script Editor (the first line) > Change “Open by file extension” to “Visual Studio”.Īnd we need to restart Visual Studio can confirm does it auto complete the Unity-related code. Of course we can do that, and search the problem we encountered on Internet, but the efficiency of programming in this way is not as efficient as having IDE assist.įortunately, this problem is not difficult to solve. ![]() Thanks to John Miller from Microsoft who provided these tips in his Unite Copenhagen session. ![]() Maybe someone will suggest: automatic completion? Not required! I’ll remember the function names for a long time. Visual Studio and Visual Studio for Mac come with a suite of tools for Unity, including IntelliSense support for Unity API messages, debugging and inspecting features, the Unity Project Explorer, and Attach and Play. Over the years, I have installed Unity and Visual Studio on different devices and operating systems to make games, but this time, I actually encountered that Visual Studio cloud not automatically complete Unity-related modules and functions problem.
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